Overview
This project is a colloborative effort between six masters students in the Masters of Entertainment Technology (MET) program at Carnegie Mellon University and the University Of Madeira, and the Madeira Whale Museum
The Challenge
Implement an interactive experience into a space in the museum, thus adding value to the museum's interactivity and enriching the visitors' experience.
The Solution
Eco-Marino is a fun free roaming underwater experience built in the Unity Game Engine and it allows three guests to act as an underwater litter cleaning team. Using a wheel, guests control a submarine to clean and explore the ocean floor. Litter is picked up using the two joysticks, which controls the left and right arms of the submarine. Sea creatures occasionally are caught in the litter, requiring guests to work together to remove the trash and free the animals.
Eco-Marino has three missions:
Mission 1: Guests are introduced to the vacuum, with the goal of collecting small pieces of litter such as cigarette stubs, straws, bottle caps, small plastic bottles, tin cans, and six-pack rings that are lying around the charging station.
Mission 2: Guests are introduced to the claw where they must collect large tires.
Mission 3: Guests must help two animals trapped in litter: a dolphin caught within an oil drum, and a seal stuck in a six-pack ring. At the end of each mission, guests are shown the total trash decomposition years saved and the total trash collected.
Rua da Pedra d'Eira
9200-031 Caniçal
Tel. 291961858
Fax 291961858
Email admin@m-iti.org
Website http://www.etc.cmu.edu/projects/whale-museum/project.html